// Program to explain Mouse Event.
import java.awt.*;
import java.awt.event.*;
import java.applet.*;/*
<applet code="MouseEventTest1" width="300" height="200">
</applet>
*/public class MouseEventTest1 extends Applet implements MouseListener
{
String msg = "";
int mouseX = 0, mouseY = 0;public void init()
{
addMouseListener(this);
}
// Handle mouse clicked.
public void mouseClicked(MouseEvent me)
{
mouseX = 0;
mouseY = 10;
msg = "Mouse clicked.";
repaint();
}
// Handle mouse entered.
public void mouseEntered(MouseEvent me)
{
mouseX = 0;
mouseY = 10;
msg = "Mouse entered.";
repaint();
}
// Handle mouse exited.
public void mouseExited(MouseEvent me)
{
mouseX = 0;
mouseY = 10;
msg = "Mouse exited.";
repaint();
}
// Handle button pressed.
public void mousePressed(MouseEvent me)
{
mouseX = me.getX();
mouseY = me.getY();
msg = "Down";
repaint();
}// Handle button released.
public void mouseReleased(MouseEvent me)
{
mouseX = me.getX();
mouseY = me.getY();
msg = "Up";
repaint();
}// Display msg in applet window at current X,Y location.
public void paint(Graphics g)
{
g.drawString(msg, mouseX, mouseY);
}
}