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Usability Engineering MCQs | Page - 4

Dear candidates you will find MCQ questions of Usability Engineering here. Learn these questions and prepare yourself for coming examinations and interviews. You can check the right answer of any question by clicking on any option or by clicking view answer button.

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Mr. Dubey • 51.17K Points
Coach

Q. 31) Exploratory Evaluation:

(A) explores the potential design space for new designs.
(B) involves collecting process data.
(C) a special kind of goal.
(D) is a usability inspection method.
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Mr. Dubey • 51.17K Points
Coach

Q. 32) What are the pros (advantages) of a heuristic evaluation?

(A) all known problems are found
(B) 3 evaluators find 80% of all known problems
(C) usable early in development
(D) costly
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Mr. Dubey • 51.17K Points
Coach

Q. 33) In general, a pilot test is intended to:

(A) discover gear-up accidents with aircraft landing gear.
(B) discover unrealistic time estimates for tasks.
(C) discover effective equipment.
(D) determine an alternative set of tasks for testing
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Mr. Dubey • 51.17K Points
Coach

Q. 34) :                     capture the non-verbal dialogue between artifact and user over time.

(A) persona
(B) scenario
(C) dialogue
(D) design model
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Mr. Dubey • 51.17K Points
Coach

Q. 35) Explanatory undo is, generally, a much more pleasant feature than             .

(A) single undo
(B) multiple undo
(C) blind undo
(D) incremental undo
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Mr. Dubey • 51.17K Points
Coach

Q. 36) Browser Title always contains the word ‘              ’.

(A) home
(B) default
(C) error
(D) browser
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Mr. Dubey • 51.17K Points
Coach

Q. 37) Conventional wisdom says that tell the user when he has made some mistake.

(A) program crash
(B) system stuck
(C) error messages
(D) metadata
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Mr. Dubey • 51.17K Points
Coach

Q. 38) How do you identify the user in the usability engineering lifecycle?

(A) draw up a user profile
(B) run a thinking aloud test
(C) assume the role of an apprentice learning from the master craftsman
(D) observe representative users
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Mr. Dubey • 51.17K Points
Coach

Q. 39) & are the main functions of GUI.

(A) pointing & selecting
(B) selecting & executing
(C) pointing & editing
(D) none of these
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Mr. Dubey • 51.17K Points
Coach

Q. 40) Conventional wisdom says that                   tell the user when he has made some mistake.

(A) program crash
(B) system stuck
(C) error messages
(D) metadata
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