πŸ“Š Computer Graphics
Q. __________ are the three dimensional analogs of quad trees
  • (A) Quadric
  • (B) Octrees
  • (C) Geometry
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (B) Octrees
πŸ“Š Computer Graphics
Q. ___________ as the most commonly used boundary presentation for a 3-D graphics object
  • (A) Data polygon
  • (B) Surface polygon
  • (C) System polygon
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (B) Surface polygon
πŸ“Š Computer Graphics
Q. _________ curve is one of the sp line approximation methods
  • (A) Bezier
  • (B) Ellipsoid
  • (C) Shearing
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (A) Bezier
πŸ“Š Computer Graphics
Q. _________ is a flexible strip that is used to produce smooth curve using a set of point
  • (A) Sp line
  • (B) Scan-line method
  • (C) Depth-sorting method
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (A) Sp line
πŸ“Š Computer Graphics
Q. _________ is a simple object space algorithm that removes about half of the total polygon in an image as about half of the faces of objects are back faces
  • (A) Wire frame model
  • (B) Constructive solid geometry methods
  • (C) Isometric projection
  • (D) Back face removal
πŸ’¬ Discuss
βœ… Correct Answer: (D) Back face removal
πŸ“Š Computer Graphics
Q. ________ is one of the function that is used to specify a single plane surface
  • (A) Meta-ball model
  • (B) Fill area
  • (C) Reflection
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (B) Fill area
πŸ“Š Computer Graphics
Q. __________ is very important in creating animated images on the screen
  • (A) Image transformation
  • (B) Morphing
  • (C) Clipping
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (A) Image transformation
πŸ“Š Computer Graphics
Q. ________ refer to a model that represent all the dimension of an object external as well as internal
  • (A) Wire frame model
  • (B) Constructive solid geometry methods
  • (C) Composite transformation
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (A) Wire frame model
πŸ“Š Computer Graphics
Q. __________ refer to the shapes created by union, intersection and difference of given shapes
  • (A) Wire frame model
  • (B) Composite transformation
  • (C) Constructive solid geometry methods
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (C) Constructive solid geometry methods

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