πŸ“Š Computer Graphics
Q. If two curve segments join together the curve has
  • (A) G 1 continuity
  • (B) G 0 continuity
  • (C) G 2 continuity
  • (D) G 3 continuity
πŸ’¬ Discuss
βœ… Correct Answer: (B) G 0 continuity
πŸ“Š Computer Graphics
Q. The value of x,y,z in case of parametric representation of curves is
  • (A) x(t)
  • (B) y(t)
  • (C) z(t)
  • (D) All of the above
πŸ’¬ Discuss
βœ… Correct Answer: (D) All of the above
πŸ“Š Computer Graphics
Q. In case of explict functions the functions are equal to
  • (A) y = f(x)
  • (B) z = g(x)
  • (C) None of the above
  • (D) Both a & b
πŸ’¬ Discuss
βœ… Correct Answer: (D) Both a & b
πŸ“Š Computer Graphics
Q. In pointers to vertex list
  • (A) Each vertex is stored once
  • (B) Each vertex is stored twice
  • (C) Vertex is not stored
  • (D) Edges are stored
πŸ’¬ Discuss
βœ… Correct Answer: (A) Each vertex is stored once
πŸ“Š Computer Graphics
Q. In explicit representation each polygon is represented by list of
  • (A) Vertex coordinates
  • (B) Edge coordinates
  • (C) Vertex and Edge both
  • (D) None of the above
πŸ’¬ Discuss
βœ… Correct Answer: (A) Vertex coordinates
πŸ“Š Computer Graphics
Q. Quadric surfaces are defined by equation
  • (A) f(x,y,z) = 0
  • (B) f(x) = 0
  • (C) f(y) = 0
  • (D) f(z) = 0
πŸ’¬ Discuss
βœ… Correct Answer: (A) f(x,y,z) = 0
πŸ“Š Computer Graphics
Q. The representations for surface modeling include.
  • (A) Polygon mesh
  • (B) Parametric surfaces
  • (C) Quadric surfaces
  • (D) All of the above
πŸ’¬ Discuss
βœ… Correct Answer: (D) All of the above
πŸ“Š Computer Graphics
Q. We need to represent curves & surfaces when
  • (A) We want to model existing objects
  • (B) While modeling from scratch
  • (C) Both a & b
  • (D) None of the above
πŸ’¬ Discuss
βœ… Correct Answer: (C) Both a & b
πŸ“Š Computer Graphics
Q. A many sided figure is termed as
  • (A) Square
  • (B) Polygon
  • (C) Rectangle
  • (D) None
πŸ’¬ Discuss
βœ… Correct Answer: (B) Polygon