πŸ“Š Computer Graphics
Q. The region against which an object is clipped is called a ..............
  • (A) Clip window
  • (B) Boundary
  • (C) Enclosing rectangle
  • (D) Clip square
πŸ’¬ Discuss
βœ… Correct Answer: (A) Clip window
πŸ“Š Computer Graphics
Q. The phenomenon of having a continuous glow of a beam on the screen even after it is removed is called as?
  • (A) Fluorescence
  • (B) Persistence
  • (C) Phosphorescence
  • (D) Incandescence
πŸ’¬ Discuss
βœ… Correct Answer: (C) Phosphorescence
πŸ“Š Computer Graphics
Q. A method used to test lines for total clipping is equivalent to the .............
  • (A) logical XOR
  • (B) logical OR
  • (C) logical AND
  • (D) both a & b
πŸ’¬ Discuss
βœ… Correct Answer: (C) logical AND
πŸ“Š Computer Graphics
Q. A transformation that slants the shape of an object is called ....................
  • (A) Reflection
  • (B) Shear
  • (C) Distortion
  • (D) Scaling
πŸ’¬ Discuss
βœ… Correct Answer: (B) Shear
πŸ“Š Computer Graphics
Q. The text clipping strategy to reject an entire character string that overlaps a clip window is called................
  • (A) All-or-none character clipping
  • (B) All-or-none string clipping
  • (C) Curve clipping
  • (D) both a & b
πŸ’¬ Discuss
βœ… Correct Answer: (B) All-or-none string clipping
πŸ“Š Computer Graphics
Q. An octree is a data structure which is used for alternative representation of ....................
  • (A) 2D digital picture or object
  • (B) 3D picture or object
  • (C) Both a & b
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (B) 3D picture or object
πŸ“Š Computer Graphics
Q. ............... refer to the shapes created by union, intersection and difference of given shapes
  • (A) Wire frame model
  • (B) Composite transformation
  • (C) Constructive solid geometry methods
  • (D) None
πŸ’¬ Discuss
βœ… Correct Answer: (C) Constructive solid geometry methods
πŸ“Š Computer Graphics
Q. How many data elements for each region in quad-tree data structure
  • (A) 2
  • (B) 4
  • (C) 8
  • (D) 6
πŸ’¬ Discuss
βœ… Correct Answer: (B) 4
πŸ“Š Computer Graphics
Q. A quad-tree is a data structure which is used for graphical representation of.....................
  • (A) 2D digital picture or object
  • (B) 3D picture or object
  • (C) Both a & b
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (A) 2D digital picture or object
πŸ“Š Computer Graphics
Q. The object refers to the 3D representation through linear, circular or some other representation are called
  • (A) Quadric surface
  • (B) Sweep representation
  • (C) Torus
  • (D) None of these
πŸ’¬ Discuss
βœ… Correct Answer: (B) Sweep representation