πŸ“Š Multimedia Technologies
Q. A simple session using Session Initiation Protocol (SIP), consists of three modules: establishing, communicating, and
  • (A) transmission.
  • (B) system.
  • (C) streaming.
  • (D) terminating.
πŸ’¬ Discuss
βœ… Correct Answer: (D) terminating.
πŸ“Š Multimedia Technologies
Q. To perform tracking of an IP, Session Initiation Protocol (SIP), uses concept of
  • (A) registration.
  • (B) termination.
  • (C) streaming.
  • (D) translation.
πŸ’¬ Discuss
βœ… Correct Answer: (A) registration.
πŸ“Š Multimedia Technologies
Q. In Audio and Video Compression, term RBG expresses
  • (A) red, blue, green.
  • (B) red, black, grey.
  • (C) rate, bit, giga bit.
  • (D) red, bluish, greyish.
πŸ’¬ Discuss
βœ… Correct Answer: (A) red, blue, green.
πŸ“Š Multimedia Technologies
Q. In Real-Time Transport Protocol (RTP), A source sends a bye message to shut down a
  • (A) system.
  • (B) frames.
  • (C) ip.
  • (D) stream.
πŸ’¬ Discuss
βœ… Correct Answer: (D) stream.
πŸ“Š Multimedia Technologies
Q. In Voice Over IP, Term SIP stands for
  • (A) session initiation protocol.
  • (B) session initiation port.
  • (C) session initiation path.
  • (D) session initiation packet.
πŸ’¬ Discuss
βœ… Correct Answer: (A) session initiation protocol.
πŸ“Š Multimedia Technologies
Q. In Audio and Video Compression, voice is sampled at 8000 samples per second with
  • (A) 5 bits per sample.
  • (B) 6 bits per sample.
  • (C) 7 bits per sample.
  • (D) 8 bits per sample.
πŸ’¬ Discuss
βœ… Correct Answer: (D) 8 bits per sample.
πŸ“Š Multimedia Technologies
Q. Session Initiation Protocol (SIP), has a mechanism that finds the
  • (A) domain.
  • (B) way.
  • (C) ip address.
  • (D) terminal.
πŸ’¬ Discuss
βœ… Correct Answer: (C) ip address.
πŸ“Š Multimedia Technologies
Q. In Real Time Interactive Audio Video, Jitter is introduced in real-time data by delay between
  • (A) frames.
  • (B) layers.
  • (C) pixels.
  • (D) packets.
πŸ’¬ Discuss
βœ… Correct Answer: (D) packets.
πŸ“Š Multimedia Technologies
Q. In Real Time Interactive Audio Video, conferencing requires two way communication between
  • (A) receivers and senders.
  • (B) packet to frames.
  • (C) pixels to packets.
  • (D) frames to pixels.
πŸ’¬ Discuss
βœ… Correct Answer: (A) receivers and senders.
πŸ“Š Multimedia Technologies
Q. Audio compression can be used for
  • (A) speech or music.
  • (B) voice and data.
  • (C) picture and colors.
  • (D) video and voice.
πŸ’¬ Discuss
βœ… Correct Answer: (A) speech or music.