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Usability Engineering MCQs | Page - 17

Dear candidates you will find MCQ questions of Usability Engineering here. Learn these questions and prepare yourself for coming examinations and interviews. You can check the right answer of any question by clicking on any option or by clicking view answer button.

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Mr. Dubey • 51.32K Points
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Q. 161) What are the most common things you do with the product is a type of                 .

(A) goal-oriented question.
(B) system-oriented question.
(C) workflow-oriented question.
(D) attitude-oriented question.
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Mr. Dubey • 51.32K Points
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Q. 162) Which of these are attributes of usability?

(A) usefulness
(B) generalisability
(C) reliability
(D) learnability
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Mr. Dubey • 51.32K Points
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Q. 163) In human vision, the light into a sharp image is been focused by

(A) rods
(B) lens
(C) retina
(D) cones
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Mr. Dubey • 51.32K Points
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Q. 164) The division of visual perception process of human is in total

(A) 1 stage
(B) 2 stages
(C) 3 stages
(D) 4 stages
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Mr. Dubey • 51.32K Points
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Q. 165) Backup and recovery procedures are primarily implemented to

(A) to provide data redundancy
(B) to show different versions of data and programs
(C) handle the contingency when a file gets corrupted
(D) all of the above
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Mr. Dubey • 51.32K Points
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Q. 166) HyperCard is used to develop a quick

(A) system design
(B) software
(C) mockup
(D) quality test
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Mr. Dubey • 51.32K Points
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Q. 167) The total number of stages of reading process of the data from screen is

(A) 2
(B) 3
(C) 4
(D) 5
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Mr. Dubey • 51.32K Points
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Q. 168) Which of the following are principles of icon design?

(A) the icon set should be consistent in terms of size, colours, metaphor, and level of realism.
(B) design a set of icons as a whole.
(C) the icons in a set should be visually balanced
(D) all of the above.
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Mr. Dubey • 51.32K Points
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Q. 169) What is the principal interaction mode for a Wii system?

(A) gesture and body movements
(B) haptic (touch) interface
(C) exploring and browsing
(D) infrared position detection
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Mr. Dubey • 51.32K Points
Coach

Q. 170) What is true for vertical protoyping?

(A) it is a particular kind of working prototype.
(B) it provides full interface features.
(C) . it is designed to show how much vertical scrolling is acceptable
(D) . it provides critical functionality.
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